Computer Art

Computer art is any art in which computers play a role in production or display of the artwork. Such art can be an image, sound, animation, video, CD-ROM, DVD-ROM, videogame, web site, algorithm, performance or gallery installation. Many traditional disciplines are now integrating digital technologies and, as a result, the lines between traditional works of art and new media works created using computers has been blurred. For instance, an artist may combine traditional painting with algorithm art and other digital techniques. As a result, defining computer art by its end product can thus be difficult. Computer art is by its nature evolutionary since changes in technology and software directly affect what is possible. Notable artists in this vein include James Faure Walker, Manfred Mohr, Ronald Davis, Joseph Nechvatal, Matthias Groebel, George Grie, Olga Kisseleva, John Lansdown, Perry Welman, and Jean-Pierre Hébert.

Read more about Computer ArtHistory, Output Devices, Graphic Software, Zanelle

Other articles related to "art, computer, arts, computer art, computers":

Gene Youngblood - Publications - Articles
... Exhibition catalog, Denver Art Museum, Denver ... Art Forum International, January 1989, 76-85 ... "The New Renaissance Art, Science and the Universal Machine." In The Computer Revolution and the Arts, edited by Richard L ...
A. Michael Noll - Work
... Michael Noll), digital computer animation (Edward E ... Knowlton), and digital computer music (Max V ... as the effects of media on interpersonal communication, three-dimensional computer graphics and animation, human-machine tactile communication, speech signal processing ...
Image Development (visual Arts) - Computer Art
... Visual artists are no longer limited to traditional art media ... Computers have been used as an ever more common tool in the visual arts since the 1960s ... Computer art is any in which computers played a role in production or display ...
Brian Reffin Smith - Quotations
... "Of course computers and other devices will never fully understand flowing, allusive conversation ... But they won't care." -- "The purpose of the computer in art is to render it difficult and problematic, not easy." -- "i, the imaginary square root of minus 1 (√-1) is to the real numbers as the ...
Computer Art - Zanelle
... One of the first Zanelle painters was AARON, an artificial intelligence/artist developed by Professor Harold Cohen, UCSD, in the mid 1970s ... Another pioneer in the field, Ken Goldberg of UC Berkeley created an 11' x 11' painting machine in 1992 ...

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