Traveller (role-playing Game) - Adventures

Adventures

Adventures in Traveller tend to come from a few key themes:

Merchant Free Traders
The players travel the stars trading and adventuring along the way in their very own starship
Struggle against Nature
The players are pitted against an alien environment to survive, with or without the help of locals or others.
Rescue
People are stranded on a world, and the players are tasked with recovering them.
Infiltration
The players have to recover (or steal) information or goods for someone else.
Mercenary
The players have to train a local cadre, or guard an installation, or alternately assault an installation.
Exploration/Enigma
Something unexplained is going on, and the players are sent to find out what it is.

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Famous quotes containing the word adventures:

    We know that their adventures are childish. They themselves are fools. They are ready to kill or be killed over a card-game in which an opponent—or they themselves—was cheating. Yet, thanks to such fellows, tragedies are possible.
    Jean Genet (1910–1986)

    The best part of a writer’s biography is not the record of his adventures but the story of his style.
    Vladimir Nabokov (1899–1977)

    I have a vast deal to say, and shall give all this morning to my pen. As to my plan of writing every evening the adventures of the day, I find it impracticable; for the diversions here are so very late, that if I begin my letters after them, I could not go to bed at all.
    Frances Burney (1752–1840)