Legends and Lore
- Wotan – God above gods, and creator of all things. Seemingly aloof and distant, watching over all from his two great eyes in the heavens. Wotan is thought to have used Kuhl-En in the past, and possibly Karic in the present to bring about peace in his creation. His two great eyes appear as the sun and moon, each keeping watch over their respective halves of the entire day/night succession. Templar doctrine teaches that Wotan chose mice, instead of any other creatures, to be his mediators of order amidst the chaos of the world specifically because they were the smallest and weakest of the sentient races; by empowering the weakest, He reveals His strength, wisdom and compassion to all. Wotan was first referenced in volume one issue one.
- Ancient Days – The time before mouse sentience and recorded history; when the Great Eye of Wotan split into two, followed by the rebellion of the Firstborn Nathair that started the Cycles of Chaos. First referenced in volume one issue two.
- Nathair – Also called the Firstborn. Thought to be legend as they are purported to have lived during the Ancient Days, when they despised the brilliant all-seeing Eyes of Wotan. Under the leadership of Donas, they constructed the Great Catapult of Dubhlan, the “Defiant,” to blot out the two suns so that they might rule over all creatures in the resulting darkness that would cover the entire world forever. But their efforts only dimmed one Great Eye, and thus were they cursed by Wotan and banished to the Outer Darkness. Their legacy of defiance is now considered the origin of all evil that followed, of any race or individual that seeks to conquer and enslave others for their own benefit. First reference as a race in volume one issue two.
- Great Death Owl – The Emissary of Wotan, said to usher living souls back to their creator. Kuhl-En is said to have wrestled it for forty days and nights upon the Peak of Armagh, until snapping one of its claws off to fashion his own weapon, the Mark of Kuhl-En. It is believed that the beating of its mighty wings creates the wind itself, which blows patterns in the wheat of the Fields of Gold, where the Readers of the Wheat interpret the Will of Wotan from the height of the Great Ash Tree. First referenced in volume one issue one.
- Kuhl-En – The warrior-priest whose philosophies of protecting the weak and innocent led to the establishment of the Templar Order. Legend says that Kuhl-En wrestled with the Great Death Owl for forty days and forty nights before claiming one of its claws and making his own weapon known as The Mark of Kuhl-En.
Read more about this topic: The Mice Templar
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