King's Quest: Mask of Eternity (also known as King's Quest VIII, King's Quest VIII: The Mask of Eternity or King's Quest 8: Mask of Eternity and abbreviated as KQ8) is an action-adventure video game written and designed by Roberta Williams and released in 1998 by Sierra Studios, is the eighth, and at present remains the final, official computer game in the famous King's Quest series. It is the first and only game in the series where the main character is neither King Graham nor a member of his family, the first in the series to use a full 3D engine as opposed to the 2D cartoon or pixel style of the earlier games and the first to omit the sequel numbering system on box artwork and title screen, though references to it being the eight game appear in the file structure and the game was marketed as KQ8 on the official website, interviews, and other places.
It has been re-released by Activision as part of the King's Quest 7+8 pack through GOG.com and patched to work on Vista and Windows 7 32 and 64bit. Although this release was a digital download only, it has a bug and will not run unless an optical drive is present on the computer (or use of virtual drive like Daemon Tools). A fan patch is available for retail copies of the game that allows them to run on modern computers and computers without optical drives (such as a netbook), and it fixes several cutscene lockups (it is incompatible with the GoG release).
Famous quotes containing the words eternity, mask and/or king:
“To get through their days, nervous natures such as mine have various speeds as do automobiles. There are uphill and difficult day which take an eternity to climb, and downhill days which can be quickly descended.”
—Marcel Proust (18711922)
“I met Murder on the way
He had a mask like Castlereagh”
—Percy Bysshe Shelley (17921822)
“Upon Saint Crispins day
Fought was this noble fray,
Which fame did not delay
To England to carry.
On when shall Englishmen
With such acts fill a pen,
Or England breed again
Such a King Harry?”
—Michael Drayton (15631631)