Electronic Games

Electronic Games was the first dedicated video game magazine published in North America and ran from 1981 to 1994. It was co-founded by Bill Kunkel and Arnie Katz, and is unrelated to the subsequent Electronic Gaming Monthly.

Read more about Electronic Games:  History, Awards, Reader Polls, Hall of Fame

Other articles related to "electronic games, games, game, electronic game":

International Center For The History Of Electronic Games - Collections
... ICHEG defines electronic games broadly to include video games, computer games, console games, arcade games, handheld games, and toys that combine digital ... the ICHEG collection is the largest and most comprehensive public collection of electronic games and game-related historical materials in the United States and one of the largest in the world ... that is linked directly with collections of more than 100,000 board and role-playing games, toys, and other artifacts of play that have inspired and informed the creation ...
Techno Source - Products
... In 2004, Radica made the game handheld ... Intellivision Techno Source was one of the pioneers of the 'retro gaming' market, creating TV Game systems that plug directly into your TV ... in 2003, Techno Source introduced the Intellivision 25, which features 25 original Intellivision games in one plug-and-play unit ...
Electronic Games - Hall of Fame
... The twelve games voted by readers as part of the magazine's Hall of Fame up until January 1985 ...
History Of Games - Electronic Games
... The earliest reference to a purely electronic game appears to be a United States patent registration in 1947 for what was described by its inventors as ... the 1950s and 1960s the majority of early computer games ran on university mainframe computers in the United States ... Beginning in 1971, video arcade games began to be offered to the public for play ...

Famous quotes containing the words games and/or electronic:

    Criticism occupies the lowest place in the literary hierarchy: as regards form, almost always; and as regards moral value, incontestably. It comes after rhyming games and acrostics, which at least require a certain inventiveness.
    Gustave Flaubert (1821–1880)

    Sometimes, because of its immediacy, television produces a kind of electronic parable. Berlin, for instance, on the day the Wall was opened. Rostropovich was playing his cello by the Wall that no longer cast a shadow, and a million East Berliners were thronging to the West to shop with an allowance given them by West German banks! At that moment the whole world saw how materialism had lost its awesome historic power and become a shopping list.
    John Berger (b. 1926)