Map Editing
Unreal's method of creating maps differs in major ways from that of Quake. The bundled UnrealEd map editor uses the Unreal engine to render scenes exactly as they appear in-game, as opposed to external editors like Worldcraft attempting to recreate it with different methods. Whereas Quake maps are compiled from a variety of different components, Unreal maps are inherently editable on the fly. This allows anybody to edit any map that is created, including the maps included with the game.
Read more about this topic: Unreal
Famous quotes containing the words map and/or editing:
“Unless, governor, teacher inspector, visitor,
This map becomes their window and these windows
That open on their lives like crouching tombs
Break, O break open,”
—Stephen Spender (19091995)
“In this century the writer has carried on a conversation with madness. We might almost say of the twentieth-century writer that he aspires to madness. Some have made it, of course, and they hold special places in our regard. To a writer, madness is a final distillation of self, a final editing down. Its the drowning out of false voices.”
—Don Delillo (b. 1926)