Subjectivity
In TriadCity a character's experience of the world is colored by many things including their attributes and alignment. For example, a good character may see a room as dark and foreboding while an evil character may see that same room as plain and unexceptional. The resulting subjectivity of character experience is an enticing novelty of TriadCity which puts a powerful fictional tool in the hands of the game's authors.
Read more about this topic: Triad City, Novel Features
Famous quotes containing the word subjectivity:
“Objectivity requires taking subjectivity into account.”
—Lorraine Code (b. 1937)
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