A gravity gun is a concept in video games, particularly first-person shooters using an advanced physics engine, whereby players can directly manipulate objects in the world, often allowing them to be used as projectiles against hostile characters. A gravity gun is usually manifested as an in-game weapon, available from the player's inventory or weapon selection. The concept was first popularized by the gravity gun found in Valve Software's Half-Life 2; however, a similar concept was used by developers id Software during the production of the earlier game Doom 3, eventually leading to the introduction of a physics-based weapon in the expansion pack Resurrection of Evil. Later games have been influenced by the success of these physics-based weapons, adopting their own styles of comparable abilities or weapons.
Read more about Gravity Gun: Half-Life 2 Gravity Gun, Doom 3 Grabber, Influence On Later Games
Famous quotes containing the words gravity and/or gun:
“Grown beyond nature now, soft food for worms,
They lift frail heads in gravity and good faith.”
—Derek Mahon (b. 1941)
“We got our new rifled muskets this morning. They are mostly old muskets, many of them used, altered from flint-lock to percussion ... but the power of the gun was fully as great as represented. The ball at one-fourth mile passed through the largest rails; at one-half mile almost the same.... I think it an excellent arm.”
—Rutherford Birchard Hayes (18221893)