Chess Endgame

Chess Endgame

In chess and chess-like games, the endgame (or end game or ending) is the stage of the game when there are few pieces left on the board.

The line between middlegame and endgame is often not clear, and may occur gradually or with the quick exchange of a few pairs of pieces. The endgame, however, tends to have different characteristics from the middlegame, and the players have correspondingly different strategic concerns. In particular, pawns become more important; endgames often revolve around attempting to promote a pawn by advancing it to the eighth rank. The king, which has to be protected in the middlegame owing to the threat of checkmate, becomes a strong piece in the endgame. It can be brought to the center of the board and be a useful attacking piece.

Many of the greatest players throughout history have considered the endgame to be of paramount importance because endgame theory is finite. Whereas chess opening theory changes frequently, giving way to middlegame positions that fall in and out of popularity, endgame theory always remains constant. Many people have composed endgame studies, endgame positions which are solved by finding a win for White when there is no obvious way of winning, or a draw when it seems White must lose.

Usually in the endgame, the stronger side should try to exchange pieces (knights, bishops, rooks, and queens), while avoiding the exchange of pawns. This generally makes it easier for him to convert his advantage into a won game. The defending side should strive for the opposite.

Endgames can be classified according to the type of pieces that remain. Some common types of endgames are discussed below.

Read more about Chess Endgame:  Categories, The Start of The Endgame, General Considerations, Positions With A Material Imbalance, Effect of Tablebases On Endgame Theory, Longest Forced Win, Endgame Classification, Frequency Table, Quotations, Bibliography

Other articles related to "chess, endgame, endgames, chess endgame":

Chess Theory - Endgame Theory
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