Abstract Strategy Games
An abstract strategy game is a strategy game that minimizes luck and does not rely on a theme. Almost all abstract strategy games will conform to the strictest definition of: a gameboard, card, or tile game in which there is no hidden information, no non-deterministic elements (such as shuffled cards or dice rolls), and (usually) two players or teams taking a finite number of alternating turns.
Many of the world's classic board games, including chess, checkers and draughts, Go, xiangqi, shogi, Reversi, and most mancala variants, fit into this category. Play is sometimes said to resemble a series of puzzles the players pose to each other. As J. Mark Thompson wrote in his article "Defining the Abstract":
There is an intimate relationship between such games and puzzles: every board position presents the player with the puzzle, What is the best move?, which in theory could be solved by logic alone. A good abstract game can therefore be thought of as a "family" of potentially interesting logic puzzles, and the play consists of each player posing such a puzzle to the other. Good players are the ones who find the most difficult puzzles to present to their opponents.
Other articles related to "strategy, abstract strategy games, game, abstract strategy game, abstract":
... The first player has a winning strategy on any rectangular board with at least one side-length even ...
... In abstract strategy games, the game is only loosely tied to a real-world theme, if at all ... to simulate reality, but rather serve the internal logic of the game ... A purist's definition of an abstract strategy game requires that it cannot have random elements or hidden information ...
... Analysis of “pure” abstract strategy games is the subject of combinatorial game theory ... Abstract strategy games with hidden information, bluffing, or simultaneous move elements are better served by Von Neumann-Morgenstern game theory, while those with a component of luck may ... As for the qualitative aspects, ranking abstract strategy games according to their interest, complexity, or strategy levels is a daunting task and subject to extreme ...
... The Mind Sports Olympiad first held the Abstract Games World Championship in 2008 to try to find the best abstract strategy games all-rounder ... restricting the competition to players' five best events, and was renamed to the Modern Abstract Games World Championship ...
... In game theory, a strategy refers to the rules that a player uses to choose between the available actionable options ... Every player in a non-trivial game has a set of possible strategies to use when choosing what moves to make ... A strategy may recursively look ahead and consider what actions can happen in each contingent state of the game—e.g ...
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