Twin Galaxies - U.S. National Video Game Team

U.S. National Video Game Team

The U.S. National Video Game Team was founded on July 25, 1983 in Ottumwa, Iowa by Walter Day and the Twin Galaxies Intergalactic Scoreboard. Walter Day was the Team Captain and the first six members chosen by Twin Galaxies for the team were:

  • Billy Mitchell, Hollywood, Florida (Had five listings in Guinness that year, a record)
  • Steve Harris, Gladstone, Missouri (Later founded Electronic Gaming Monthly - EGM)
  • Jay Kim, Miami, Florida
  • Ben Gold, Dallas, Texas (Won history's first Video Game World Championship, televised by ABC-TV's That's Incredible)
  • Tim McVey, Ottumwa, Iowa (Achieved history's first Billion-Point-Score on a video game.)

Additional members accepted in 1983:

  • Tom Asaki, Bozeman, MT
  • Tim Collum, Boyd, TX
  • Eric Ginner, Mt. View, CA
  • Todd Walker, Milpitas, CA
  • Mark Bersabe, San Jose, CA
  • Jeff Peters, Etiwanda, California

Additional members accepted in 1984:

  • Mark Hoff, Ottumwa, IA
  • Leo Daniels, Wilmington, NC
  • Chris Emery, Winnipeg, Manitoba, Canada

Additional members accepted in 1985:

  • Perry Rodgers, Seattle, Washington
  • Donn Nauert, Austin, Texas
  • Dwayne Richard, Grande Prairie, Alberta, Canada

Additional members accepted in 1986:

  • Gary Hatt, Ontario, California
  • Jim Allee, Milwaukee, Wisconsin
  • Brent Walker, Austin, TX
  • Todd Rogers, Bridgeview, Illinois (First paid pro video game player)
  • Eric Gater, Oskaloosa, IA

Read more about this topic:  Twin Galaxies

Famous quotes containing the words national, video, game and/or team:

    Success and failure in our own national economy will hang upon the degree to which we are able to work with races and nations whose social order and whose behavior and attitudes are strange to us.
    Ruth Benedict (1887–1948)

    It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . today’s children have substituted television viewing and, most recently, video games.
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    The savage soul of game is up at once—
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    Imagination is a valuable asset in business and she has a sister, Understanding, who also serves. Together they make a splendid team and business problems dissolve and the impossible is accomplished by their ministrations.... Imagination concerning the world’s wants and the individual’s needs should be the Alpha and Omega of self-education.
    Alice Foote MacDougall (1867–1945)