List of Places in The Chronicles of Narnia - W

W

  • War Drobe: It was thought by Mr. Tumnus in C. S. Lewis' novel The Lion, the Witch, and the Wardrobe to be a city in the country of "Spare oom" or "spare room", Lucy Pevensie's "home country". In reality it is the apple-wood wardrobe of Professor Digory Kirke, containing the portal to Narnia for the Pevensie children. Passing through the wardrobe provides passage between the United Kingdom and the Lantern Waste of Narnia. There is some indication that the wardrobe may have been constructed from the wood of an apple tree, which was planted over the burial site of the magic rings used to access the Wood Between the Worlds, using the core of a magic apple brought from Narnia. (The Magician's Nephew, The Lion, the Witch, and the Wardrobe) Paul F. Ford calls it a clever way for Lewis to show how words are really symbols. In another instance, the animals in The Magician's Nephew mishear Aslan's statement that an evil has entered Narnia, thinking that he said "A Neevil".
  • Western Marches: A location in Narnia
  • Western Wild : A location in Narnia. A great western land of mountains and pine forests, it is here that Diggory and Polly find the silver apple the Great Tree grows from at a garden at the Great River's source. It is also here that Queen Jadis ate one of the magic apples in vain and became the White Witch.
  • White Witch's Castle: A castle in Narnia. A palace made of stone, though covered entirely of ice, which the White Witch ruled from. The statues of her victims decorated the halls.
  • Wild lands of the North: The border of this land starts at the River Shribble, and the first land north of this river is Ettinsmoor. Under Ettinsmoor is a land called "Underland". Farther north is the city of Harfang and the Ruined City of the Giants. The Ruined City of the Giants is where High King Peter and his Narnian army went to fight the northern giants during the book The Horse and His Boy. (SC)
  • Wood between the Worlds: First so named by Polly Plummer, who arrives by trickery of Digory's Uncle Andrew and is later found by Digory. The salient feature of the wood, other than the trees, is the presence of many pools of water. Initially, the pools appear to be just shallow puddles. However, when another magic ring is worn, the pool of water transports the wearer to a different world. The wood is thus implied to be a place linking all worlds, including Narnia, Charn, and our own Earth. The sense of slothfulness that grips all visitors to the Wood is thought to be a result of the Wood's being a limbo-like linking room, not really a place at all. (MN)
  • World's End: Flat plain with green grass that intersects with the sky/wall at the end of the world.

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