Controversies
Doom was, and remains, notorious for its high levels of gore, and satanic imagery, which have generated much controversy from a broad range of groups. Yahoo! Games has it listed as one of the top ten most controversial games of all time. It has been criticized numerous times by religious organizations for its diabolic undertones and was dubbed a "mass murder simulator" by critic and Killology Research Group founder David Grossman. Doom prompted fears that the then-emerging virtual reality technology could be used to simulate extremely realistic killing.
The game again sparked controversy throughout a period of school shootings in the United States when it was found that Eric Harris and Dylan Klebold, who committed the Columbine High School massacre in 1999, were avid players of the game. While planning for the massacre, Harris said that the killing would be "like playing Doom", and "it'll be like the LA riots, the Oklahoma bombing, WWII, Vietnam, Duke Nukem and Doom all mixed together", and that his shotgun was "straight out of the game". A rumor spread afterwards that Harris had designed Doom levels that looked like the halls of the high school, populated with representations of Harris's classmates and teachers, and that Harris practiced for his role in the shootings by playing these levels over and over. Although Harris did design Doom levels, they were not simulations of Columbine High School.
While Doom and other violent video games have been blamed for nationally covered school shootings, recent research featured by Greater Good Science Center shows that the two are not closely related. Harvard medical school researchers Cheryl Olson and Lawrence Kutner found that violent video games did not correlate to school shootings. The U.S. Secret Service and Department of Education analyzed 37 incidents of school violence and sought to develop a profile of school shooters, they discovered that the most common traits among shooters were that they were male and had histories of depression and attempted suicide. While many of the killers—like the vast majority of young teenage boys—did play video games, this study did not find a relationship between game play and school shootings. In fact, only one eighth of the shooters showed any special interest in violent video games; far less than the number of shooters who seemed attracted to books and movies with violent content.
Read more about this topic: Doom (video game), Release and Later History