Kid Icarus: Of Myths and Monsters is an action platform video game for the Game Boy. It was developed by Nintendo and Tose and published by Nintendo, and is the sequel to Kid Icarus on the Nintendo Entertainment System. The game was released in North America on November 5, 1991, and in Europe on May 21, 1992. It was later re-released to the 3DS Virtual Console starting in Japan as an import on February 8, 2012, then in Europe on March 8, 2012, and then in North America on July 19, 2012. The story of Kid Icarus: Of Myths and Monsters is influenced by Greek mythology, and follows the angel soldier Pit on his quest for three sacred treasures. His objective is to defeat the demon Orcos, who has invaded the kingdom of Angel Land. The game features the core gameplay mechanics of its predecessor. Players explore two-dimensional environments while collecting items and fighting monsters. Kid Icarus: Of Myths and Monsters was named the 18th best Game Boy game by Nintendo Power, and critics commended it for its gameplay, graphics and music.
Other articles related to "kid, of myths and monsters":
... Kid Icarus Of Myths and Monsters was designed by Masafumi Sakashita, and developed by Nintendo in co-operation with the external company Tose ... Kid Icarus Of Myths and Monsters has been met with generally favorable reviews ... its predecessor", yet "remains unquestionably Kid Icarus, the same weird game about shooting snakes falling out of inverted clay pots" ...
Famous quotes containing the words monsters, myths and/or kid:
to the grey monsters of the world,”
—Imamu Amiri Baraka (b. 1934)
“Our basic ideas about how to parent are encrusted with deeply felt emotions and many myths. One of the myths of parenting is that it is always fun and games, joy and delight. Everyone who has been a parent will testify that it is also anxiety, strife, frustration, and even hostility. Thus most major parenting- education formats deal with parental emotions and attitudes and, to a greater or lesser extent, advocate that the emotional component is more important than the knowledge.”
—Bettye M. Caldwell (20th century)
“Never miss an opportunity to allow a child to do something she can and wants to on her own. Sometimes were in too much of a rushand she might spill something, or do it wrong. But whenever possible she needs to learn, error by error, lesson by lesson, to do better. And the more she is able to learn by herself the more she gets the message that shes a kid who can.”
—Polly Berrien Berends (20th century)