Abalone (board Game) - Gameplay - Rules


The board consists of 61 circular spaces arranged in a hexagon, five on a side. Each player has 14 marbles that rest in the spaces and are initially arranged as shown at left. Play alternates between the players one move at a time, with the black marbles moving first. For each move, a player moves a line of one, two or three one space. The move can be either in-line (parallel to the line of marbles) or broadside (not parallel to the line of marbles), as illustrated at right.

A player can push their opponent′s marbles which are in an adjacent space to their own with an in-line move only. They can only push if the pushing line has more marbles than the pushed line (three can push two or one; two can push one). Marbles must be pushed into an open space (i.e. not blocked by a marble of either colour). The winner is the first player to push six of the opponent's marbles off of the edge of the board.

Read more about this topic:  Abalone (board Game), Gameplay

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Famous quotes containing the word rules:

    Carnal lust rules where there is no love of God.
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    As no one can tell what was the Roman pronunciation, each nation makes the Latin conform, for the most part, to the rules of its own language; so that with us of the vowels only A has a peculiar sound.
    Henry David Thoreau (1817–1862)

    Never invite to dinner: those who won’t decide until the last minute; those who come more than half an hour late; those who want to bring along two or three friends; drunks; monologists; those who stay until three o’clock in the morning; those who think that conversation means having an argument; those who take a high moral tone; those who are stupid, ugly, or dull. Enforcement of these rules will enable one to eat alone every night in comfort.
    Mason Cooley (b. 1927)