Development
Unlike previous games in the series which were developed by Japanese companies, Digimon Racing's development was handled by the Kirkland, Washington, United States-based Griptonite Games. However, Digimon series veteran Bandai (now Namco Bandai Games) returned to publish the game. It was the first original Digimon game for the Game Boy Advance, since Digimon Battle Spirit and Digimon Battle Spirit 2 were ports of WonderSwan Color games. The game uses the Mode 7 engine to create three-dimensional gameplay on the handheld console otherwise incapable of such a feat. It occasionally uses voice acting during races, uncommon in Game Boy Advance games. The game was initially announced at E3 2003. It was later exhibited at E3 2004, with the North American release announced for August 2004. Upon completion of development, the game received a rating of "E" (Everyone) from the Entertainment Software Ratings Board (ESRB) and "3+" from Pan European Game Information (PEGI).
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