The game takes place over the course of two years. Each year is divided into the four seasons: Spring, Summer, Fall, and Winter. During the first three phases, players take actions to build, gather resources, and battle. During the last phase (Winter), players camp and feed their troops and score victory points for buildings. At the end of the second year, players score victory points for buildings again, and the player with the highest total wins.
Therefore, there are six phases in the game where players may take actions. There are 10 actions the players may take during these seasons, the order of which is randomly decided at the beginning of each season. The first five actions are placed on the game board face up, allowing players to plan based on their order. However, the last five actions remain hidden. The first of the hidden actions is revealed after the completion by all players of the first action, and so on until all actions are revealed by the time the fifth action is taken by all players. In this way, the order of the next five actions is always known to the players.
Other articles related to "turn phases, turn, phases, phase":
... Each turn is divided into five "Phases" ... In the Start Phase, you draw one card from your deck ... In the Charge Phase, you can place a card in the Power Zone, Hold/Release Command, or even activate an Operation card ...
Famous quotes containing the words phases and/or turn:
“This socialism will develop in all its phases until it reaches its own extremes and absurdities. Then once again a cry of denial will break from the titanic chest of the revolutionary minority and again a mortal struggle will begin, in which socialism will play the role of contemporary conservatism and will be overwhelmed in the subsequent revolution, as yet unknown to us.”
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