Strike Commander

Strike Commander is a combat flight simulator video game designed by Chris Roberts and released by Origin Systems for the PC DOS in 1993. Its 3D graphics-engine used both gouraud shading and texture-mapping on both aircraft-models and terrain, an impressive feat at the time. Significant plot elements were presented through in-game cut-scene animations, a hallmark storytelling vehicle from Chris Robert's previous Wing Commander games. Strike Commander has been called "Privateer on Earth," due to the mercenary role-playing in the game.

The game was mass released in 1994 as part of a Creative Labs bundle pack with Syndicate Plus, Ultima VIII: Pagan and Wing Commander II: Vengeance of the Kilrathi. It was also available in a CD bundle with Wing Commander: Privateer; both games included the core game, the expansion pack and voice pack on a single CD-ROM disc.

Read more about Strike Commander:  Plot, Gameplay, Addons, Development, Reception

Other articles related to "strike commander, commander":

Strike Commander
... Strike Commander is a combat flight simulator video game designed by Chris Roberts and released by Origin Systems for the PC DOS in 1993 ... animations, a hallmark storytelling vehicle from Chris Robert's previous Wing Commander games ... Strike Commander has been called "Privateer on Earth," due to the mercenary role-playing in the game ...

Famous quotes containing the words commander and/or strike:

    A commander in the field must sometimes go against the king’s orders.
    Chinese proverb.

    There is a certain class of unbelievers who sometimes ask me such questions as, if I think that I can live on vegetable food alone; and to strike at the root of the matter at once,—for the root is faith,—I am accustomed to answer such, that I can live on board nails. If they cannot understand that, they cannot understand much that I have to say.
    Henry David Thoreau (1817–1862)