Space Trader is a video game developed by the Canadian developer HermitWorks Entertainment, for Microsoft Windows, OS X, Linux, and iOS. It was released on July 25th, 2007. It started development in 2005, headed by Cameron Tofer and Marcia Tofer, both previously of Bioware, along with a group of other developers that have joined along the way. The iOS version was released in 2009 as Space Trader: Moon Madness.
Other articles related to "space trader":
... Space Trader uses the open source id Tech 3, and is the first commercial title to use that engine since it was open sourced in August 2005 ...
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“To play is nothing but the imitative substitution of a pleasurable, superfluous and voluntary action for a serious, necessary, imperative and difficult one. At the cradle of play as well as of artistic activity there stood leisure, tedium entailed by increased spiritual mobility, a horror vacui, the need of letting forms no longer imprisoned move freely, of filling empty time with sequences of notes, empty space with sequences of form.”
—Max J. Friedländer (18671958)