Source (game Engine)

Source (game Engine)

Source is a 3D game engine developed by Valve Corporation. It debuted in June 2004 with Counter-Strike: Source and shortly thereafter Half-Life 2, and has been in active development ever since. Unusual for a game engine, Source does not have a meaningful version numbering scheme; instead, it is designed in constant incremental updates.

Source was created to power first-person shooters, but has also been used professionally to create role-playing, side-scroller, puzzle, MMORPG, top-down shooter and real-time strategy games.

Read more about Source (game Engine):  Notable Technology, Modularity and Notable Upgrades, Origins, Valve Developer Community, Papers

Other articles related to "source":

Source (game Engine) - Papers
... Valve staff occasionally produce papers for various events and publications,including SIGGRAPH,Game Developer Magazine and Game Developers Conference,explaining various aspects of Sources ... They are listed on Valve'scorporate website ...

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