Robotech 3000 - Story and Development

Story and Development

The story was based during an era of peace under an interplanetary federation a thousand years in the future, to avoid conflicts with Robotech's complex continuity.

Some of the new concepts presented were Veritech Excavators, Proteus-group starships, but none of the trademark anime-look and transformable mecha of the earlier series were seen. The response to the Robotech 3000 promotional trailer at the 2000 FanimeCon anime convention was disastrous. Much of the negative feedback concerned the distinctive artistic style of the original anime series were going to be replaced by generic CGI characters in a style that resembled ReBoot. By the 2000 San Diego Comic-Con, it was revealed that the CG project had been cancelled, not only due to negative feedback from fans but also because American animation studio Netter Digital, which had been hired to produce the project, had gone bankrupt earlier that year.

An attempt was made to salvage the series as an anime-style production at Tatsunoko Productions (the studio that animated the original three unrelated TV series that were edited together by Carl Macek to create Robotech) and some pre-production art was produced, but this too was cancelled as a new regime of staffers joined Harmony Gold to once again reboot the Robotech franchise and begin development on Robotech: The Shadow Chronicles.

Read more about this topic:  Robotech 3000

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