Due to different experiments' original purposes, most experiments each have a unique appearance, powers and weaknesses. Though all experiments have unique capabilities and functions, most of them have some abilities in common. For one thing, most seem capable of scaling walls like a gecko (as Stitch frequently does); many are able to grow and retract an extra pair of arms and they all seem to be immune to aging, as the experiments remain the same while Lilo and the rest of humanity age 20 years in "Skip".
It is also shown that some experiments' powers (such as Mr. Stenchy (254)'s cuteness, and Checkers (029)'s hypnotic effect) do not affect other experiments, possibly so that these powers do not prevent other experiments from carrying out their primary functions.
It is also shown that when an experiment is dehydrated, they will deactivate and turn into a small orb called an experiment pod. If an experiment pod gets wet, the experiment will be reactivated and released. According to Jumba, a home food dehydrator is the only known method of deactivating an experiment a second time.
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Other articles related to "experiment biology, experiment":
... Upon each experiment's creation, their molecules must be charged ... If an experiment's molecules are not fully charged, about a year after their creation, they will suffer glitches, during which they will experience seizures and temporarily revert to their ... is not completed, these glitches will eventually burn out the experiment's circuits, killing them ...
Famous quotes containing the words biology and/or experiment:
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