What is electronic game?

Electronic Game

An electronic game is a game that employs electronics to create an interactive system with which a player can play. The most common form of electronic game today is the video game, and for this reason the terms are often mistakenly used synonymously. Other common forms of electronic game include such non-exclusively-visual products as handheld electronic games, standalone systems (e.g. pinball, slot machines, or electro-mechanical arcade games), and specifically non-visual products (e.g. audio games). There are electronic game sets for chess, draughts and battleships

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Some articles on electronic game:

International Center For The History Of Electronic Games - Collections
... ICHEG defines electronic games broadly to include video games, computer games, console games, arcade games, handheld games, and toys that combine digital and traditional play ... largest and most comprehensive public collection of electronic games and game-related historical materials in the United States and one of the largest in the world ... linked directly with collections of more than 100,000 board and role-playing games, toys, and other artifacts of play that have inspired and informed the creation and development of ...
Electronic Game - Other - Non-human Games
... With the development of technology geared toward electronic entertainment of animals (typically pets), video games for pets have also been created ... developers have branched out into the realm of electronic games with such products as Mice Arena (for mice), Chicken Petman, and Cyberpounce (for cats) ...

Famous quotes containing the words game and/or electronic:

    A man’s idea in a card game is war—cruel, devastating and pitiless. A lady’s idea of it is a combination of larceny, embezzlement and burglary.
    Finley Peter Dunne (1867–1936)

    The car as we know it is on the way out. To a large extent, I deplore its passing, for as a basically old- fashioned machine, it enshrines a basically old-fashioned idea: freedom. In terms of pollution, noise and human life, the price of that freedom may be high, but perhaps the car, by the very muddle and confusion it causes, may be holding back the remorseless spread of the regimented, electronic society.
    —J.G. (James Graham)