### Some articles on *algorithmic*:

Algorithm Characterizations - 1995 – Daniel Dennett: Evolution As An

... Philosopher Daniel Dennett analyses the importance of evolution as an

**Algorithmic**Process... Philosopher Daniel Dennett analyses the importance of evolution as an

**algorithmic**process in his 1995 book Darwin's Dangerous Idea. 51) Underlying mindlessness no matter how complicated the end-product of the**algorithmic**process may be, each step in the algorithm is sufficiently simple to be performed by a non-sentient ... basis of this analysis that Dennett concludes that "According to Darwin, evolution is an**algorithmic**process" (p ...Kolmogorov Structure Function - Contemporary Definition - The

... ) is called an optimal set for $x$, and its description of bits is therefore an

**Algorithmic**Sufficient Statistic... ) is called an optimal set for $x$, and its description of bits is therefore an

**algorithmic**sufficient statistic ... We write `**algorithmic**' for `Kolmogorov complexity' by convention ... The main properties of an**algorithmic**sufficient statistic are the following If S is an**algorithmic**sufficient statistic for x, then ...**Algorithmic**Mechanism Design

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**Algorithmic**mechanism design (AMD) lies at the intersection of economic game theory and computer science ... Hebrew University of Jerusalem, first coined "

**Algorithmic**mechanism design" in a research paper published in 1999 ...

**Algorithmic**mechanism design differs from classical economic mechanism design in several respects ...

**Algorithmic**Art - History

... known examples of computer-generated

**algorithmic**art were created by Georg Nees and Frieder Nake in the early 1960s ... Whereas the earliest

**algorithmic**art was "drawn" by a plotter, fractal art simply creates an image in computer memory it is therefore digital art ... stored on a computer –this is also true of very nearly all equation art and of most recent

**algorithmic**art in general ...

**Algorithmic**Game Theory

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**Algorithmic**game theory is an area in the intersection of game theory and algorithm design, whose objective is to design algorithms in strategic environments ... Typically, in

**Algorithmic**Game Theory problems, the input to a given algorithm is distributed among many players who have a personal interest in the output ... We can see

**Algorithmic**Game Theory from two perspectives Analysis look at the current implemented algorithms and analyze them using Game Theory tools ...