What are developers?

Some articles on developers:

Swords & Soldiers - Development
... originally intended to be a flash game, the developers saw potential in the title and moved it to the WiiWare service ... The development team was initially made up by seven developers and a "varying amount of interns", and the team used the offices of Dutch Game Garden to develop the game ... The developers validated this decision using arguments such as them not being sure how well WiiWare games sell, that the project was mostly to show that they could develop a game from point A ...
CCAPS
... CCAPS, pronounced Cee-Caps, is what PHP web developers can use to separate XHTML source from programming logic, yet glue the two together nicely ... Many developers prefer it to engines such as Smarty because it is thinner in architecture and therefore runs faster uses concepts most PHP developers ...
Cython - History
... Cython was forked from Pyrex in 2007 by developers of the Sage computer algebra package, because they were unhappy with Pyrex's limitations and could not get patches accepted by Pyrex's ... When they found people were downloading Sage just to get SageX, and developers of other packages (including Stefan Behnel, who maintains LXML) were also maintaining forks of Pyrex, SageX ...
Mighty Flip Champs! - Development
... by WayForward Technologies, using only five developers, the lead designer being Matt Bozon ... Initially, the developers were contemplating the inclusion of enemies and items ... The developers chose to leave enemies out of the game, feeling that if they had enemies, it would make the game too complicated ...