Once the main gang leader is defeated in either Tsuppari Wars (ツッパリウォーズ?) or Tsuppari Suku (ツッパリスク?) mode, the remaining members of the gang switch membership to become a gray-colored gang that does not have a leader. Consequently, all territory that belonged to leader that was killed in combat becomes neutral territory with a number describing the strength of the "neutral gangs." These "neutral gangs" will attempt to defend their turf. In order for a gang with colors (red, blue, or green) to use the land as their own, they must eliminate all the gangsters in that territory. However, invasions can be canceled before they can begin by saying "no" when asked to fight (たたかい?, "Struggle").
Neutral gangs, fortunately, do not have ability to invade the territories of the red, blue, or green colored gangs. There are three difficulty levels for computer opponents and games are possible with two or three colors (but never with only one color). After naming the character (using the Japanese alphabet), the player must select his face that will represent his main gang leader. The two gang leaders involved will use a special fighting game engine to settle their differences while individual gang members will fight each other through a special battle screen. The battle screen allows players to use special effects against the opponent like a motorcycle, a thunderstorm, or even a quick call to the police's riot squad. All brawls are timed by a timer which is never seen in the game.
That means if there is no determined winner in a certain number of time, the brawl ends with a stalemate and no territory gains or losses are made. The brawl can be re-initiated either during the player's next turn or during the opponent's turn. There are eight different maps to choose from that depict the world in a manner similar to the board game Risk. There are islands with land bridges and bodies of water to them. Between combat, the player can either move (いどうし?, "Not among") his gang members from territory to territory or immediately end his turn. It is possible for a player to transfer all of his gang members out of a territory, turning it into a blank grey territory without a number.
Other articles related to "strategy":
... of the micromanagement inherent in real-time strategy games while introducing new concepts to the genre, and for the strong AI opponents and multiplayer support ... a distinctive atmosphere." The game was nominated for "Computer Strategy Game of the Year" by the Academy of Interactive Arts and Sciences ... It won "Strategy Game of the Year" awards in Computer Gaming World, PC Gamer, Computer Games Magazine, GamePen and other magazines ...
... The first player has a winning strategy on any rectangular board with at least one side-length even ...
... In game theory, a strategy refers to the rules that a player uses to choose between the available actionable options ... A strategy may recursively look ahead and consider what actions can happen in each contingent state of the game—e.g ... Strategy based games generally require a player to think through a sequence of solutions to determine the best way to defeat the opponent ...
... The Volkswagen Group MLB platform is the company's platform strategy, announced in 2012, for shared modular construction of its longitudinal, front-engined, front-wheel drive automobiles ... Volkswagen Group markets the strategy under the code name MLB, which stands for Modularer Längsbaukasten, translating from German to "Modular Longitudinal Matrix" ... MLB is one strategy within VW's overall MB (Modulare Baukasten or modular matrix) program which also includes the similar MQB strategy for its ...
... In order to do this, the batsman must take into consideration the bowler's strategy, the position of the fielders, the pitch conditions, and his own strengths and ... The strategy he will decide on will incorporate a number of preconceived attacking responses to the various deliveries he may anticipate receiving, designed specifically to score runs with minimal risk of ... The success of this strategy will be dependent upon both the accuracy of its conception and the technical ability with which it is carried out ...
Famous quotes containing the word strategy:
“Do you think that mere words are strategy and power for war?”
—Bible: Hebrew, 2 Kings 18:20.
“To a first approximation, the intentional strategy consists of treating the object whose behavior you want to predict as a rational agent with beliefs and desires and other mental states exhibiting what Brentano and others call intentionality.”
—Daniel Clement Dennett (b. 1942)
“That is the way of youth and life in general: that we do not understand the strategy until after the campaign is over.”
—Johann Wolfgang Von Goethe (17491832)