Classic Traveller introduced a 'lifepath'-style character generation system which helps it stand out from other role-playing games. Traveller characters get their skills and experience in a mini-game, where the player makes career choices that determine the character's life up to the point right before adventuring begins.
Characters range from "everyday Joes in space" to crack mercenary teams, and the game often draws from pulp science-fiction for its aliens (the Aslan are similar to Kzin, the Hivers to Pierson's Puppeteers, and so on). Some character "classes" are military-oriented, while others are civilian. A character can be human, robot, alien, or of a genetically engineered species.
In character generation, players take their characters through a career where the player rolls randomly on various tables that provides assignments and life events from which new skills, ranks and benefits are gained. There was also a risk that a character suffers injury (or even death) during the course of a career.
A character can be a young cadet or a tried-and-true veteran, each with strengths and weaknesses. Keeping a character in service longer leads to more skills and benefits, but could also mean that basic attributes (such as strength and dexterity) begin to degrade with old age.
Read more about this topic: Traveller (role-playing Game)
Other articles related to "characters, character":
... The game's main characters and bosses are Leonardo — Another apprentice magician who appears at Normoon and at Brannoch Castle near the end of the game ... Though not a main character, he still manages to help Brian by providing healing items in a room within Brannoch Castle ...
... At the conclusion of Vault of the Drow, the characters find an astral gate leading to the Abyssal realm of Lolth, Demon Queen of Spiders, goddess of the ... The player characters are transported to another plane and cast into the labyrinth known as the Demonweb ... In order to return home, the characters must find their way out of the web and then defeat the evil demigoddess Lolth in her lair ...
... A typewriter or electromechanical printer can print characters on paper, and execute operations such as move the carriage back to the left margin of the same line (carriage return ... to control non-printing operations were transmitted in exactly the same way as printable characters by sending control characters with defined functions (e.g ... the line feed character forced the carriage to move to the same position on the next line) to teleprinters ...
... to rescue Sandy the game starts with a prompt for the player to select two of six characters to accompany Dave ... adventure game in which the player uses a point-and-click interface to guide characters through a two-dimensional (2D) game world and to solve puzzles ... with this scheme examples include "Walk to", to move the characters "New kid", to switch between the three characters and "Pick up", to collect objects ...
... The title character, whose full name is Adam Seymour Duckstein (voiced by Jim J ... is the only member of the cast that is actually gay, and that he had insisted that the character be voiced by someone gay ... This follows the tradition of semi-nudity of cartoon characters exemplified by Porky Pig, Donald Duck, Top Cat, etc ...
Famous quotes containing the word characters:
“Thus we may define the real as that whose characters are independent of what anybody may think them to be.”
—Charles Sanders Peirce (18391914)
“Though they be mad and dead as nails,
Heads of the characters hammer through daisies;
Break in the sun till the sun breaks down,
And death shall have no dominion.”
—Dylan Thomas (19141953)
“I make it a kind of pious rule to go to every funeral to which I am invited, both as I wish to pay a proper respect to the dead, unless their characters have been bad, and as I would wish to have the funeral of my own near relations or of myself well attended.”
—James Boswell (17401795)