Some articles on strategy, games, time strategy, time, strategy games, time strategy games, game:
... Strategy video games are categorized based on whether they offer the continuous gameplay of real-time strategy, or the discrete phases of turn-based ... These differences in time-keeping lead to several other differences ... Typically, turn-based strategy games have stronger artificial intelligence than real-time strategy games, since the turn-based pace allows more time for ...
... In general terms, military strategy refers to the use of a broad arsenal of weapons including diplomatic, informational, military, and economic resources, whereas ... In the context of strategy video games, however, the difference often comes down to the more limited criteria of either a presence or absence of base building and unit production ... Real-time strategy games have been criticized for an overabundance of tactical considerations when compared to the amount of strategic gameplay found in such games ...
... Command and Conquer Generals operates like most other real-time strategy games, in that the player must construct a base, acquire resources, build various combat and support ... The game's interface is similar to that of real-time strategy games such as Age of Empires or StarCraft ... As with other real-time strategy games, the various units have advantages and disadvantages against other units, and the player is encouraged to mix unit types in order to succeed ...
Famous quotes containing the words games, time and/or strategy:
“Criticism occupies the lowest place in the literary hierarchy: as regards form, almost always; and as regards moral value, incontestably. It comes after rhyming games and acrostics, which at least require a certain inventiveness.”
—Gustave Flaubert (18211880)
“What time of day is it, lad?”
—William Shakespeare (15641616)
“To a first approximation, the intentional strategy consists of treating the object whose behavior you want to predict as a rational agent with beliefs and desires and other mental states exhibiting what Brentano and others call intentionality.”
—Daniel Clement Dennett (b. 1942)