Sonic X-treme - History - Mega Drive/Genesis and 32X Years

Mega Drive/Genesis and 32X Years

Development of the game was started by Sega Technical Institute, a U.S.-based developer that had worked on games such as Sonic 2, Sonic 3 and Sonic Spinball. It was originally developed for several other Sega game consoles prior to the Sega Saturn. In its earliest conception, after the completion of Sonic & Knuckles in 1994, the game was set to be released on the Sega Genesis, as a side-scrolling platform game, much like the first four Sonic games for the same system. As the Genesis was coming upon the end of its lifespan, it was eventually moved to the Sega 32X under the code-name Sonic Mars. (The reason for this name being that the Sega 32X was originally codenamed Sega Mars). This version of the game would have featured Sally Acorn and the other Freedom Fighters from the Saturday morning animated series, Sonic the Hedgehog. Even at this stage, the game's design changed wildly, going from "an isometric view, and a 2.5D side-scroller, but eventually settled on a 3D view set on a floating plane." Eventually designs evolved beyond what the Sega 32x was capable of, and the system itself was struggling sales-wise, so the game, among many in development for the system, was shifted to the Sega Saturn console.

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