Solar Assault (ソーラーアサルト, Sōrā Asaruto?) is a three-dimensional shoot 'em up released by Konami in 1997. As its title may suggest, the game is a spin-off of the long running Gradius series. This title retains most of the gameplay characteristics of its 2D counterparts including the same enemies, protagonists, the selection bar power-up system and familiar settings. The player takes control of one of three spaceships, battling enemies and bosses in settings like underground tunnels, planet surfaces, and space fields.
The game came in three versions, two wide stand-up arcade cabinet (one Japanese and one American), and a SpeedKing deluxe simulator. The SpeedKing is an enclosed pod which tilts, using pneumatics, according to the action occurring on-screen. The American standard version had its cockpit permanently attached with the game monitor, while on the Japanese version there were separated pieces for each one of them.
Other articles related to "solar assault":
... Solar Assault Revised is an updated version of Solar Assault released later in 1997, and introduced a new arcade board that was co-developed by Konami and IBM which allows five boards to be stacked on top ... The US version of the game was based on this one, just simply renamed as "Solar Assault" ...
Famous quotes containing the words assault and/or solar:
“I would rather be attacked than unnoticed. For the worst thing you can do to an author is to be silent as to his works. An assault upon a town is a bad thing; but starving it is still worse.”
—Samuel Johnson (17091784)
“The solar system has no anxiety about its reputation, and the credit of truth and honesty is as safe; nor have I any fear that a skeptical bias can be given by leaning hard on the sides of fate, of practical power, or of trade, which the doctrine of Faith cannot down-weigh.”
—Ralph Waldo Emerson (18031882)