A skill tree is a character development gaming mechanic typically seen in role-playing games. A skill tree consists of a series of skills (sometimes known as perks or by other names) which can be earned by the player as her or she levels up or otherwise progresses his or her player character. These skills grant gameplay benefits to the player; for example, giving the character the ability to perform a new action, or giving a boost to one of the character's stats.
A skill tree is called a "tree" because it uses a tiered system and typically branches out into multiple paths. A tiered skill tree will require a player to achieve certain skills before the next tier of skills become available. The player may be required to achieve all skills in one tier before moving on to the next tier, or may only be required to complete prerequisites for individual branches.
Other articles related to "skill tree, skill":
... Version 2.0 introduced a new skill tree and also a supply depot for purchasing weapons ... Now, in the skill tree there are individual classes in which players can spend their skill points ... and Resistances, which then branches off into their own skill tree ...
Famous quotes containing the words tree and/or skill:
“Sorrow is knowledge: they who know the most
Must mourn the deepest oer the fatal truth,
The Tree of Knowledge is not that of Life.”
—George Gordon Noel Byron (17881824)
“However baby man may brag of his science and skill, and however much, in a flattering future, that science and skill may augment; yet for ever and for ever, to the crack of doom, the sea will insult and murder him, and pulverize the stateliest, stiffest frigate he can make.”
—Herman Melville (18191891)