SaGa (series) - Games

Games

Title Release Date Platform Notes
The Final Fantasy Legend

Released in Japan as Makai Tōshi Sa·Ga

  • December 15, 1989
  • September 30, 1990
Game Boy, WonderSwan Color, mobile phones Not only was it the Game Boy's debut role-playing game, but it marked the first appearance of an RPG on any handheld video game console. The game retained many elements of Final Fantasy, such as random enemy encounters, but introduced new systems of developing characters. The game released in North America less than a year later as The Final Fantasy Legend, presumably to boost sales on the strength of Final Fantasy's name. An enhanced remake of the game released exclusively in Japan in 2002 for the WonderSwan Color and 2007 for mobile phones, sporting more advanced graphics than displayed by the Game Boy's four-color set.
Final Fantasy Legend II

Released in Japan as Sa·Ga 2: Hihou Densetsu

  • December 14, 1990
  • November 1, 1991
  • September 17, 2009 (Nintendo DS)
Game Boy, Nintendo DS The game retained the same character classes used in its predecessor, but introduced a fifth ally that often helps the player's party in combat. The game's story is more developed than the first SaGa game, with a journey that spans across more than a dozen worlds. GameSpot's "History of Console RPGs" touts Final Fantasy Legend II as the best of the Game Boy SaGa games, calling it a "portable gaming classic". An enhanced remake of the game was released in Japan in 2009 for the Nintendo DS.
Final Fantasy Legend III

Released in Japan as Sa·Ga 3: Jikuu no Hasha'

  • December 13, 1991
  • September 29, 1993
  • January 6, 2011 (Nintendo DS)
Game Boy, Nintendo DS The game eliminated the non-level based individualized growth system of the previous two installments; instead the title introduced "experience points" and across-the-board stat leveling in the style of Final Fantasy, introducing two human and two mutant characters with predetermined backgrounds. An enhanced remake of the game was released in Japan on January in 2011 for the Nintendo DS.
Romancing SaGa

Re-released as Romancing SaGa: Minstrel's Song in Japan

  • January 28, 1992 (Famicom)
  • December 20, 2001 (WonderSwan Color)
  • April 21, 2005
  • October 11, 2005
Super Famicom, WonderSwan Color, PlayStation 2, mobile phones The first of three Japan-exclusive Super Famicom titles, this game allows players to choose from one of eight character scenarios to follow. The game was ported to the WonderSwan Color in 2001. An enhanced remake of the game was released in 2005 for the PlayStation 2, which was released outside Japan. The game bears the title Romancing SaGa: Minstrel Song in Japan, but was released as simply Romancing SaGa in North America. A mobile phone version was announced for release in 2009.
Romancing SaGa 2
  • December 10, 1993
Super Famicom The second installment of the Romancing SaGa series and the fifth in the SaGa series in general, places a greater emphasis on storyline than its predecessors. The game's story plays out across generations, so players cannot keep one party of warriors throughout the game.
Romancing SaGa 3
  • November 11, 1995
Super Famicom The third Romancing SaGa game features a battle system similar to that of Final Fantasy II and the first two SaGa games, where character development is determined by the player's commands in battle. If the player commands a character to cast magic spells frequently, for example, then that character will grow in magical power.
SaGa Frontier
  • July 11, 1997
  • March 24, 1998
PlayStation This installment was both the first SaGa game to be released in North America since Final Fantasy Legend III in 1993 and the first of the series to be released in North America as a SaGa game. Similar in style to the earlier games in the series, SaGa Frontier allows players to choose from multiple characters, each with his or her own unique storyline and scenario.
SaGa Frontier 2
  • April 1, 1999
  • January 31, 2000
  • March 22, 2000
PlayStation The game was the first SaGa title to reach PAL territories and was one of Square's last RPGs produced for the PlayStation. The game shunned 3D graphics in favor of traditional 2D hand-painted watercolor sprites. The game featured two separate storylines spanning across three generations.
Unlimited Saga
  • December 19, 2002
  • June 17, 2003
  • October 31, 2003
PlayStation 2 The game features a combination of 2D and 3D graphics known as "Sketch Motion" and a complicated battle mechanic called the "Reel System." It garnered heavy criticism for its difficulty.
Emperors SaGa
  • September 18, 2012
GREE Announced in September 2011, the game features a combat system utilizing digital playing cards.

Read more about this topic:  SaGa (series)

Other articles related to "game, games":

Final Fantasy Adventure - Reception
... release several years previous, several prominent video game websites still praise the game in retro-reviews ... IGN gave the game a score of 9.0/10, noting its strong story, graphics, and music, but cited weak dialogue ... They additionally praised the game's puzzle elements as innovative and drew comparisons to The Legend of Zelda Link's Awakening, though noted that its role-playing gameplay did not blend well with its ...
X-COM - Games - XCOM Games
... Aggregate review scores Game GameRankings Metacritic XCOM Enemy Unknown (PC) 89.67% (X360) 88.89% (PS3) 88.86% (PS3) 90 (X360) 89 (PC) 89 Main articles XCOM ... alongside a new setting and viewpoint while keeping some main concepts from the original game series ... Originally planned to be released in 2011, the game is currently scheduled for 2013 at the earliest ...
Return To Castle Wolfenstein - Controversy
... that described Return to Castle Wolfenstein as an "anti-Semitic video game" with no qualifications ... "The trend you're seeing with new games is, to some extent, a reflection of what's going in the culture.. ... For instance, you've now got games with terrorists and counterterrorists ...
Types - Adolescents Kissing
... up customs for teenagers to kiss on a date or to engage in kissing games with friends ... These games act as icebreakers at parties and for some participants they may be their first interaction with sexuality ... There are many such games, including Truth or Dare?, Seven Minutes in Heaven (or the variation "Two Minutes in the Closet"), Spin the Bottle, Post Office, and Wink ...
XERV-TV
... Local programming includes selected games (mainly Saturday games) of the Rio Grande Valley Killer Bees ice hockey team ... Oddly, the games are announced in English, while the commercials during the game are in Spanish ...

Famous quotes containing the word games:

    In 1600 the specialization of games and pastimes did not extend beyond infancy; after the age of three or four it decreased and disappeared. From then on the child played the same games as the adult, either with other children or with adults. . . . Conversely, adults used to play games which today only children play.
    Philippe Ariés (20th century)

    Intelligence and war are games, perhaps the only meaningful games left. If any player becomes too proficient, the game is threatened with termination.
    William Burroughs (b. 1914)

    Whatever games are played with us, we must play no games with ourselves, but deal in our privacy with the last honesty and truth.
    Ralph Waldo Emerson (1803–1882)