In computing, reactive programming is a programming paradigm oriented around data flows and the propagation of change. This means that it should be possible to express static or dynamic data flows with ease in the programming languages used, and that the underlying execution model will automatically propagate changes through the data flow.
For example, in an imperative programming setting, would mean that is being assigned the result of in the instant the expression is evaluated. Later, the values of and can be changed with no effect on the value of .
A modern spreadsheet program is an example of reactive programming. Spreadsheet cells can contain literal values, or formulas such as "=B1+C1" that are evaluated based on other cells. Whenever the value of the other cells change, the value of the formula is automatically updated.
Another example is a hardware description language such as Verilog. In this case reactive programming allows us to model changes as they propagate through a circuit.
Reactive programming has foremost been proposed as a way to simplify the creation of interactive user interfaces, animations in real time systems, but is essentially a general programming paradigm.
For example, in a Model-view-controller architecture, reactive programming can allow changes in the underlying model to automatically be reflected in the view, and vice versa.
Read more about Reactive Programming: See Also
Other articles related to "reactive programming, programming, reactive":
Famous quotes containing the word programming:
“If there is a price to pay for the privilege of spending the early years of child rearing in the drivers seat, it is our reluctance, our inability, to tolerate being demoted to the backseat. Spurred by our success in programming our children during the preschool years, we may find it difficult to forgo in later states the level of control that once afforded us so much satisfaction.”
—Melinda M. Marshall (20th century)