Open Dynamics Engine
The Open Dynamics Engine (ODE) is a physics engine in C/C++. Its two main components are a rigid body dynamics simulation engine and a collision detection engine. It is free software licensed both under the BSD license and the LGPL.
ODE was started in 2001 and has already been used in many applications and games, such as BloodRayne 2, Call of Juarez, S.T.A.L.K.E.R, Titan Quest, World of Goo, X-Moto and OpenSimulator.
Other articles related to "open dynamics engine":
... ODE is a popular choice for robotics simulation applications, with scenarios such as mobile robot locomotion and simple grasping ... ODE has some drawbacks in this field, for example the method of approximating friction and poor support for joint-damping ...
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