Nintendo Game Cube Linux
The GameCube was seen to be a less attractive system to port Linux to since it not only lacked an on-board ethernet port and internal hard drive, but also an optical drive natively capable of reading DVDs.
Nintendo GameCube Linux also recognizes SD Cards and Multimedia Cards and is able to use them normally, given the appropriate adaptor.
Other articles related to "nintendo game cube linux":
... As the kernel can start the root filesystem from any of a number of different sources (over a network, from an SD card or from a DVD for example), the initial challenge is to load the kernel although the original mechanism grew from the original PSO exploit, its later development was shaped by the development of first the anaconda recode, and then a method called SDLoad ... SDLoad was reliant upon the fact that the Action Replay disc, produced by Codejunkies, allows the user to alter code in a game in Memory ...
Famous quotes containing the word game:
“Even an attorney of moderate talent can postpone doomsday year after year, for the system of appeals that pervades American jurisprudence amounts to a legalistic wheel of fortune, a game of chance, somewhat fixed in the favor of the criminal, that the participants play interminably.”
—Truman Capote (19241984)