Mystical Ninja Starring Goemon (Game Boy) - Gameplay

Gameplay

Mystical Ninja Starring Goemon featured three characters—Goemon, Sasuke, and Ebisumaru—who can walk, jump, attack, and throw weapons throughout five stages of play. Goemon enjoyed average abilities; Ebisumaru could throw farther but suffered athletically, while Sasuke could jump high but could not throw as well as the others. Players control one character at a time to move through each stage and defeat enemies, who attack with close-range and projectile weapons. If a player's character is hit by an enemy, his hit points are decreased; if all are exhausted, the character loses a life and the stage is restarted from the beginning. Hit points can be replenished via hearts scattered throughout the game. At maximum hit points, characters are capable of long-range special attacks. At the end of each stage is a boss enemy with higher health and stronger attacks than other foes. Mystical Ninja features some puzzle elements and mini games, such as fetch quests producing items needed to cross inhospitable terrain or quizzes for bonus items. The game's music kept with the style of other Ganbare Goemon games by employing an "oriental sound." It is compatible with the Super Game Boy and contains a special decorative border for play in this fashion.

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