Method (computer Programming)


Method (computer Programming)

In object-oriented programming, a method is a subroutine (or procedure) associated with a class. Methods define the behavior to be exhibited by instances of the associated class at program run time. Methods have the special property that at runtime, they have access to data stored in an instance of the class (or class instance or class object or object) they are associated with and are thereby able to control the state of the instance. The association between class and method is called binding. A method associated with a class is said to be bound to the class. Methods can be bound to a class at compile time (static binding) or to an object at runtime (dynamic binding).

Read more about Method (computer Programming):  Example, Abstract Methods, Accessor and Mutator Methods, Class Methods, Conversion Operator Methods, Hook Methods, Overloaded Methods, Overridden Methods, Special Methods, Static Methods, Virtual Methods

Other articles related to "methods":

Method (computer Programming) - Virtual Methods
... Virtual methodsare the means by which a class object can achieve polymorphic behavior ... Non-virtual methods or regular methods are those which do not participate in polymorphism ...

Famous quotes containing the word method:

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    Thomas Gray (1716–1771)