- Satan is a green-haired demon that serves as the comical villain in the Puyo Puyo series.
- Satan is the final boss in Castlevania: Lords of Shadow. He appears as a long-haired, nearly naked man.
- Satan is the name of one of the Seven Sisters of Purgatory in the series Umineko: When They Cry.
- Satan is a bird-like creature that serves as an assist character for Pekomaru in Daemon Bride. Another version of this character, named Holy Demon Lucifer, serves as an assist character for Reizei's angel counterpart, Shining Rebelion.
- In the Shin Megami Tensei series, Satan appears as a neutral character that works as either support or opposition depending upon the actions of the protagonist. He also appears in the form of a human named Louis Cyphere in his child, adult, and elderly forms throughout the games. He is shown as an enemy of Satan and Yahweh. He also appears in the Devil Survivor spin-off, as one of the most powerful monsters in the game.
- The Persona video game series depicts a seraphim version of Lucifer known as Helel and a demonic version that keeps the original Lucifer name. Many players have considered him to be one of the most powerful personae in the games due to his Armageddon fusion spell consisting of Lucifer and Satan as well as having the most powerful multi-hit spell known as Morning Star.
- The Ghosts 'n Goblins series have a recurring motif thorough the series in which the main antagonist in each game uses a name given to the biblical Satan, although they're all different characters. In Ghouls 'n Ghosts, the antagonist is named Lucifer. The character was renamed Loki in the international versions of the Sega Genesis port and Rushifell (a misromanization of Lucifer) in Gargoyle's Quest.
- In El Shaddai: Ascension of the Metatron, Lucifer (referred to as Lucifel) is a secondary protagonist who assists Enoch in his battle against the fallen angels. Lucifel is portrayed as a wisecracking trickster like character who shares a comical, friendly relationship with God.
- In Dante's Inferno, Lucifer is the central antagonist of the game, appearing as shadowy spirit at the start before Dante Allighieri faces him in his physical form, only to be revealed as a shell-like imprisonment that holds the real Lucifer: A malformed angel with his wings ripped off, having been banished from Paradise after his failed rebellion against the Creator. It is revealed that he needs Dante to free him so he can have his revenge on God, but ultimately fails, and is sealed back into his icy prison by the holy power of Dante's cross, combined with every single soul that Dante absolved in Hell.
- Devil May Cry 4 features a demonic weapon known as Lucifer that Dante obtains after he kills Berial. The weapon is depicted as a skull holding a rose in its mouth. The weapon is capable of firing infinite explosive mini-swords.
- In Guitar Hero III: Legends of Rock, Lucifer (under the alias of Lou) is shown as a manager for the player's band. It is later revealed that the band inadvertently sold their souls to him.
- In Onimusha: Dawn of Dreams, the character Roberto Frois uses gauntlets featuring the names of several archangels of Abrahamic myth with the Lucifer Gauntlets being his strongest darkness based weapon.
- In Mega Man X8, the character Lumine is based on Lucifer, and includes a final attack called Paradise Lost.
- He makes an appearance as the King of Dem in the video game series Demikids.
- Lucifer appears as the primary antagonist of the Painkiller video game series, where he is shown as a classical red demon.
- Lucifer also appears as a secret boss in Final Fantasy II in the palace of Arubboth.
- Lucifer is an assist character in Daemon Bride that serves as a partner to one of the main protagonists, Reizei Abane.
- Lucifer, or alternatively, "Doom Bringer," is a playable character in Defense of the Ancients.
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Famous quotes related to video games:
“It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . todays children have substituted television viewing and, most recently, video games.”
—Marie Winn (20th century)
“I recently learned something quite interesting about video games. Many young people have developed incredible hand, eye, and brain coordination in playing these games. The air force believes these kids will be our outstanding pilots should they fly our jets.”
—Ronald Reagan (b. 1911)