A total of 17 NES, SNES, N64, Mega Drive and TurboGrafx titles were available at launch on the Virtual Console in Europe and 11 titles for the Oceanic region (TurboGrafx games were first added there from July 6, 2007). The store updates every Thursday at 12:00AM CET, in Australia at 9:00AM and in New Zealand at 11:00AM AEST. The number of games per update has varied, but is usually 1 or 2. As of June 13, 2013, there are 395 titles in Europe and 376 titles in Australia and New Zealand for the Wii, 95 (105 for Nintendo 3DS Ambassadors) titles for Nintendo 3DS and 25 titles for Wii U available.
Though the Virtual Console titles primarily cover only the games that have been released in Europe, Nintendo UK has recently commented that there is a possibility that in the future, Nintendo will localize Japanese and North American games that have never been released in Europe such as Super Mario RPG: Legend of the Seven Stars which was released on the European Virtual Console on August 22, 2008 after being unreleased in that region for 12 years. In March 2007, Hudson released three TurboGrafx games which were not originally released in Europe: Double Dungeons, Dragon's Curse, and Battle Lode Runner. Five Hanabi Festivals have been held since, releasing former Japanese and/or North American exclusive titles. There are currently 43 titles listed under the "Import" genre, in which most of them were released during the campaigns.
Other articles related to "pal region, pal":
... The PSP was originally to have a simultaneous PAL region and North American launch, but on March 15, 2005, Sony announced that the PAL region launch would be delayed because of high demand for the console in ... A month later, on April 25, 2005, Sony announced that the PSP would launch in the PAL region on September 1, 2005, for €249/£179 ... Despite the high price, the console's PAL region launch was a resounding success, selling more than 185,000 units in the UK alone, selling out of all stock nationwide in the UK within three hours of launch, more ...
... Games ported to PAL have historically been known for having game speed and frame rates inferior to their NTSC counterparts ... Since the NTSC standard is 60 fields/30 frames per second but PAL is 50 fields/25 frames per second, games were typically slowed down by approximately 17.5% in order to avoid timing problems ... Japanese/US (NTSC) developers was often down-sampled to 25 frames per second for PAL release—usually by means of 32 pull-down, resulting in motion judder ...
... and on the WiiWare service in North America, and in the PAL region on October 3 ... in North America on October 27, and to the PAL region on November 21 ... website and WiiWare in North America on November 17, and in the PAL region on December 5 ...
Famous quotes containing the words region and/or pal:
“This moment exhibits infinite space, but there is a space also wherein all moments are infinitely exhibited, and the everlasting duration of infinite space is another region and room of joys.”
—Thomas Traherne (16361674)
“The things a man has to have are hope and confidence in himself against odds, and sometimes he needs somebody, his pal or his mother or his wife or God, to give him that confidence. Hes got to have some inner standards worth fighting for or there wont be any way to bring him into conflict. And he must be ready to choose death before dishonor without making too much song and dance about it. Thats all there is to it.”
—Clark Gable (19011960)