Jurassic Park is a video game for the Sega Mega Drive/Genesis published by Sega and developed by BlueSky Software. It was released as part of the tie-in merchandise to the movie of the same name from Universal Pictures.
While all of the five video games released named 'Jurassic Park' were released to tie into Steven Spielberg's motion picture nearly all of them borrow elements from the Jurassic Park novel by Michael Crichton on which the film was based. In the case of the Sega Mega Drive's Jurassic Park the use of Procompsognathus and the Jungle River attraction and its pump house, as well as the abundance of park staff.
The team, which included Earthworm Jim creator Doug TenNapel, spent over 15 months making the title, a long time for a game in 1993. The 3D models for the dinosaurs were created using Stop Motion Photography while a team member was filmed acting out Grant's movements and was then digitized. Sega claimed the game features ADI (Artificial Dinosaur Intelligence) causing the dinosaur enemies to react differently every time a player plays the level making no two games the same.
Due to the game's critical success, a sequel of the Genesis game was also released, called Jurassic Park: Rampage Edition, which relies more on action and more on-screen enemies.
Other articles related to "jurassic":
... All the dinosaurs appearing in the game are based on their portrayals in the JurassicPark novels and films and do not reflect the true natures of the real ... Brachiosaurus gentle herbivores despite their size,but due to that they are obstacles ... weapons with the exception of his grenades,which merely cause them to move off-screen ...
Famous quotes containing the word park:
“Mrs. Mirvan says we are not to walk in [St. Jamess] Park again next Sunday ... because there is better company in Kensington Gardens; but really, if you had seen how every body was dressed, you would not think that possible.”
—Frances Burney (17521840)