Handheld Electronic Game
Handheld electronic games are very small, portable devices for playing interactive electronic games, often miniaturized versions of video games. The controls, display and speakers are all part of a single unit. Rather than a general-purpose screen made up of a grid of small pixels, they usually have custom displays designed to play one game. This simplicity means they can be made as small as a digital watch, and sometimes are. The visual output of these games can range from a few small light bulbs or LED lights to calculator-like alphanumerical screens; later these were mostly displaced by liquid crystal and Vacuum fluorescent display screens with detailed images and in the case of VFD games, color. Handhelds were at their most popular from the late 1970s into the early 1990s. They are both the precursors to and inexpensive alternatives to the handheld game console.
Other articles related to "game, handheld electronic game, handheld, handhelds":
... in 2012) Notes The first TMNT video game ... An action adventure game in the player can switch between any of the four turtles at any time ... The game involves overhead areas which the player must explore in order to enter the main side-scrolling portions Teenage Mutant Ninja Turtles The Arcade Game Original release date(s) 1989 Release ...
... Despite the increasing sophistication of handheld consoles such as the Nintendo 3DS and PlayStation Vita, dedicated handhelds continue to find a niche ... salable due to novelty, however dedicated handhelds such as this are uncommon ... Sudoku also spawn dozens of original and knockoff handheld games ...
Famous quotes containing the words game and/or electronic:
“I must save this government if possible. What I cannot do, of course I will not do; but it may as well be understood, once for all, that I shall not surrender this game leaving any available card unplayed.”
—Abraham Lincoln (18091865)
“The car as we know it is on the way out. To a large extent, I deplore its passing, for as a basically old- fashioned machine, it enshrines a basically old-fashioned idea: freedom. In terms of pollution, noise and human life, the price of that freedom may be high, but perhaps the car, by the very muddle and confusion it causes, may be holding back the remorseless spread of the regimented, electronic society.”
—J.G. (James Graham)