Goemon's Great Adventure

Goemon's Great Adventure (がんばれゴエモン~でろでろ道中 オバケてんこ盛り~, Ganbare Goemon Derodero Dōchū Obake Tenko Mori?, "), known as Mystical Ninja 2 Starring Goemon in Europe, is a video game developed and released by Konami for the Nintendo 64 on December 23, 1998. It is the third game in the Ganbare Goemon series released in North America and Europe, following Mystical Ninja Starring Goemon, released two years earlier. Featuring platform gameplay in 2.5D, it marked the return of the series to a side-scrolling format.

The quirky story highlights Goemon's quest to stop the evil Bismaru, who has stolen Wise Man's resurrection machine. Goemon and his friends must journey through five worlds to battle the revived Dochuki, prince of the underworld, and destroy the captured device. Each world is designed with Japanese styles and themes, and Goemon's Great Adventure continues the series' tradition of offbeat, surreal humor.

The game was received well, selling over 160,000 copies worldwide. Reminiscent of older, 16-bit games, the side-scrolling system was lauded by reviewers, who also praised the two-player cooperative mode. The game's vibrant graphics and musical score earned high marks as well. Reviewers have considered it the best side-scroller for the Nintendo 64.

Read more about Goemon's Great Adventure:  Gameplay, Promotion, Audio, Critical Reception, Sequels

Famous quotes containing the word adventure:

    Typically, the hero of the fairy tale achieves a domestic, microcosmic triumph, and the hero of myth a world-historical, macrocosmic triumph. Whereas the former—the youngest or despised child who becomes the master of extraordinary powers—prevails over his personal oppressors, the latter brings back from his adventure the means for the regeneration of his society as a whole.
    Joseph Campbell (1904–1987)