Cloth modeling is the term used for simulating cloth within a computer program; usually in the context of 3D computer graphics. The main approaches used for this may be classified into three basic types: geometric, physical, and particle/energy.
Other articles related to "cloth modeling, cloth":
... than springs, we use the energy interactions of the particles to determine the cloth’s shape ... that adds on to the following The energy of repelling is an artificial element we add to prevent cloth from intersecting itself ... This allows us to model cloth behavior under any circumstance, and since we are treating the cloth as a collection of particles its behavior can be described with the dynamics provided in our physics engine ...
Famous quotes containing the words modeling and/or cloth:
“The computer takes up where psychoanalysis left off. It takes the ideas of a decentered self and makes it more concrete by modeling mind as a multiprocessing machine.”
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“Crotchless trouser allows wearer to show private parts in public. Neoprene-coated nylon pack cloth is stain resistant, water repellent and tickles thighs when walking. Tan-olive shade goes with most fetishes. Adjustable straps attach to belt for good fit and easy up-down. Pant is suitable for fast exposures as well as extended engagements. One size fits all.”
—Alfred Gingold, U.S. humorist. Items From Our Catalogue, Flashers Pants, Avon Books (1982)