The SNES version of the game was released in 1993. It is fundamentally a left-to-right scrolling fighter beat-em-up, a genre that featured heavily on the console at the time. The gameplay and graphics are very similar to the Final Fight games.
The game takes the player through seven scenes featured in the film. Various members of the Red Triangle Circus Gang attack Batman throughout the game. Batman has a number of weapons and moves at his disposal, including the batarang. Each level ends with a boss character, which requires a little more effort and strategy to defeat. A number of levels are two-dimensional platform levels as opposed to the majority of the pseudo-3D levels where freer movement is permitted. The fifth level consists of driving the Batmobile in a chase scene where Batman must chase bikers and a heavily-armed van from the gang. In order to defeat them, the Batmobile uses a machine gun.
Reviews of the game were largely positive, although some criticism was made about the lack of originality. Praise was gained for the quality of the graphics, sound, fluid controls, balanced difficulty level and atmosphere (with music adapted from Danny Elfman's score for the film).
Batman Returns was awarded Best Licensed Game of 1992 by Electronic Gaming Monthly.
Read more about this topic: Batman Returns (video game)
Other articles related to "version, snes version, snes":
... alike were outraged by the level of graphic violence depicted in the arcade version of the game ... even sweat remained, and most were finishing moves toned down even more than the SNES version ... low rating of MA-13, rather than MA-17, while the SNES version shipped without a rating at all ...
... Squadron (known as Area 88 in Japan) was ported to the SNES in 1991 ... The principal difference between the SNES version and the arcade version is that in the SNES game each pilot can use a range of planes ... Unlike the arcade version, where the player only has one "life" per credit, the player now begins with two lives, and extra lives can be earned ...
... The Genesis version was previewed in Electronic Gaming Monthly in November 1994 and the SNES version was reviewed by Nintendo Power in their February 1995 ... Other reviews include Game Players giving the SNES version 88 out of 100 and GamePro 4/5 in their January 1995 issues, the Sega version got 82 out of 100 in February '95 issue of Game ... Video Games Computer Entertainment, which gave the SNES version 6 out of 10 in their January 1995 issue ...
... The Super NES version was retitled Teenage Mutant Ninja Turtles IV Turtles in Time in North America, Australia and Teenage Mutant Hero Turtles IV Turtles in Time in Europe in order to tie it to the ... Like the NES version of the first arcade game, the SNES version of Turtles in Time is not a direct port of the arcade original, as it did present some notable differences in presentation ... While the SNES version is missing some animations and graphics effects from the arcade version, it made extensive use of the SNES's Mode 7 forward ...
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“Remember that you were a slave in the land of Egypt, and the LORD your God brought you out from there with a mighty hand and an outstretched arm; therefore the LORD your God commanded you to keep the sabbath day.”
—Bible: Hebrew, Deuteronomy 5:15.
See Exodus 22:8 for a different version of this fourth commandment.